Tuesday, September 29, 2009

Recap of the Mandatory Meeting

Wow! I can't believe we had so many people show up! Its GREAT!!

Basically what happened was we went over the paperwork and rules. Everyone has to work hard, fill out the online paperwork... yeah... fun stuff!

We went through the actual house, its so FREAKING COOL! I really like the additions and the upgrades! especially since we now walk THROUGH the room rather than around the action behind its little wall.

Eric Davis, of course, was glad to see his Dark room hasn't changed at all. I'm excited that the Hobo Hall now has an actual purpose! And the mice in the floor sounds like a TOTALLY awesome Idea! I just hope they don't eat eachother again... that was no good!

Lets do a run down of the rooms and what is expected in them.

Entrance Hall: Heavy chains block the entrance, then while following the room to the right you run into dear Aunt Betty *yes... i just named the thing* who has been petrified by the blasts of dark energy. Hopefully our patrons can get out of the way in time... so they don't share her fate.

Parlor: Here is where the master of the house spends much of his time, playing the piano, smoking his pipe... and being extremly creepy. Patrons will walk through the middle of his domain careful to avoid the fate of those on the walls who displeased the Master.

Portrait Hallway: This area is where art LITERALLY comes to life. The pictures change from sweet family scenes to those of torture and grotesqueness. But thats not the worst part. At this point patrons might get their first glimps of the family favorites. The Twins! these two 'fun loving' children get int all sorts of trouble, jumping off things, crawling out of portraits, chasing people down hallways all the while laughing. Patrons would be wise to move on to Grandmothers Sitting Room to get away from them.

Grandmother's Sitting Room: Here lies Uncle Tom. He was a nice gentleman... until he refused to go to a party with Grandmother. Unfortunately when we say 'When Grandmama is not happy, aint nobody happy.' Its usually because those who could be happy... are dead.

The Cave: Patrons will duck through this area to avoid the bats flying through the air, admitting squeaks of annoyance at being disturbed. Here is another place one might run into the Twins, or someone far more sinister.

Dr. Terrible: Nothing like Dr. Horrible, although a desire to rule the world is similar. His experiments are nothing but failures. Patrons will see an experiment in the making, one that will also... most likely end up in failure.

Body Drop: The remains of the Doctors failed experiments stay in this room. But are all of them failures?

Decomposition Room: Watch out for our friends, they like to Jump out of their seats to greet you... muahahahahahah.


Thats it for this week! We'll cover the second half of the House on Monday!

Have a good WEEK!

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